Space Wolves

Archive for May 2010

How heavy support can help the Space Wolves

So you’ve chosen the Space Wolves and maybe played a couple games. You’ve probably noticed the close combat prowess of the wolves. You also may have noticed your troops got shot to pieces before they got to enemy lines. Maybe you just need more fire support. Heavy support can provide this well needed support for your assaults. This article will be about how heavy support can really improve your battles with your Warhammer 40k Space Wolves. So grab your missile launcher and let’s go.

The first way that heavy support can help your Space Wolves army, is fire support. If your going to assault an enemy unit in close combat, you should probably weaken any enemy squads around it. It will keep your friendly squad from taking as much fire the next turn and will give you more of a chance to survive once your initial close combat is over. Tanks are great for this because if you can place it right, they won’t have anything nearby that can penetrate it’s armor. Always be aware of enemy heavy weapons and armor penetration weapons like melta guns, when using tanks.

Another way that heavy support can help your Space Wolves army, is taking out enemy transports. This is pretty important, especially in the first couple turns of the game. This in turn will protect your other heavy support from being overwhelmed by enemy infantry. This will allow you to engage the enemy with more mobility. You still have all your rhino’s operational at this point right? Taking out enemy transports will greatly decrease your enemy’s mobility and make it harder for him to capture or contest objectives in later turns.

The last way that heavy support can help your Warhammer Space Wolves army, is taking out their elite units. Units such as terminators and Nobz can present a real problem. One way to deal with them is lots of heavy weapons. Sometimes it may be better to switch your long fangs fire so they can hit a vehicle and those ork nob bikers that are about to charge next round. These units can hurt if they can get to you. It’s best to mow them down in piece meal before then. I usually concentrate a little more on elites once some transports of theirs are destroyed. But it all depends on the situation.

In summary, heavy support will help you in every game you use them in. Whether you want a predator tank or a squad of long fangs, heavy support is extremely important to your Space Wolves. Anytime that I’ve played without some heavy support I’ve payed the price. So learn how your heavy support can help you and it will help you become that much better of a wolflord.

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Common infantry units of the Space Wolves

The Warhammer 40k Space Wolves have some of the toughest, hard hitting units in all of Warhammer 40,000. They are all good at shooting and most are even better in close combat. In this article I’ll talk in detail about the most common infantry units in a Space Wolves army. If you own a wolves army these units will all be familiar. If you are thinking about getting an army of the sons of Russ then it should help you even more.

The first infantry unit I’ll talk about are the grey hunters. These troops are the most common in any Space Wolves army. Some who play the game have called the grey hunters the best standard infantry in the game. These troops come with a bolter and 2 close combat weapons. This gives them an advantage over regular tactical marines of other chapters. There are other upgrades you can give to a squad of these guys to make them even better in close combat. If you want to increase their shooting damage, give them 2 plasma guns or melta guns. These guys are so flexible. This is why they are such a mainstay in an Space Wolves force.

The next common infantry unit I’ll talk about in a Space Wolves army are the blood claws. Like all space marine chapters, the wolves have specialized assault troops. The blood claws get double their attacks on the charge but have a lower weapon skill and ballistic skill. This is because they are the green troops of the army. They make up for this fact by being able to have up to 15 guys in a squad. On the charge these guys are beasts.

The third common infantry squad in a Space Wolves army are Long fangs. These guys are considered heavy support, but they are on foot a lot of the time. These guys provide you anti-tank and anti-infantry capabilities. It just depends how you arm them. They are priced pretty low in the Space Wolves Codex for what they can do on the battle field. They can also fire at two enemy units in a turn. You can’t beat that.

In closing, these are just a sample of lots of the ground troops available to a Space Wolves wolf lord. Grey hunters are a great solid unit that can fill a lot of different roles. Blood claws are a common sight in most wolves armies. Long fangs will take down tanks and infantry with ease. All these units combine to make a flexible fighting pack that can take down anything. There are other squads on foot that the wolves can take advantage of, but these are the most common infantry units you’ll see in a Warhammer Space Wolves army.

Buy Space Wolves models and more over at the Greyarmored Webstore