Space Wolves

Posts tagged ‘terminators’

Thoughts on cheesy Space Wolves armies

Anyone who’s played Warhammer 40,000 has probably faced a cheesy army or two. From my personal experience, it seems like there are a lot of cheesy armies out there these days. I don’t mean the armies themselves, I mean the army lists that some players put together. The good old space wolves army can also be used to make an extremely cheesy list if their players so choose. I don’t believe cheesy armies are the way to go at all. Of course this is just my opinion. If the first thing you field when you create your army is Land Raiders and terminators, you may be slightly cheesy. Ard boys tournaments tend to bring out the cheesy players. This article are my thoughts on cheesy players and cheesy Space Wolves armies.

Ever since Games Workshop started doing “Ard Boys” tournaments, Warhammer 40k Space Wolves have become cheesier. What I mean is, it seems a lot of players refuse to lose. This is pretty annoying. I’ve been playing this game since its second edition. I’ve always been a Space Wolves player.  There are games where I’ve got my butt kicked due to my bad dice rolling. So what I’ve seen people do, is try to put the most powerful units down on the table and have as many of them as they can. This leads to armies with only terminators, land raiders etc. From my experience, balanced armies will always do better in tournaments. You need numbers so you can sustain some losses. You’re always going to lose parts of your army when you play Warhammer 40,000. Some people can’t take the idea that their tank will be blown up or that there commander will be killed. The only thing that I have to say to that is, get used to it. 40k Space Wolves die sometimes and it’s just part of the game.

The majority of 40K players use space marines. This is fine, however when you decide to field four land raiders in the 2000 point game, you’re definitely cheesing it up. There is absolutely no reason to spend that many points on vehicles. Especially ones that wont make their points back. Land raiders are effective, no doubt, but to have four is overkill. I’ve heard of some space wolves players making armies of entirely Thunder Wolf cavalry. While this is legal, to me it sounds cheesy. I love my thunder Wolf cavalry, but to spend 2000 points on 15 to 18 models sounds ridiculous. If I want to play Warhammer 40,000 casually and the person I’m planning lays a cheesy army before me, I simply won’t play them. I play this game to have fun not to prove “how great I am.”  People need to take this game less seriously and have fun with it like people used to in second edition. Again this is all just opinion. Thanks for reading.

Buy Space Wolves models and more over at the Greyarmored Webstore

How heavy support can help the Space Wolves

So you’ve chosen the Space Wolves and maybe played a couple games. You’ve probably noticed the close combat prowess of the wolves. You also may have noticed your troops got shot to pieces before they got to enemy lines. Maybe you just need more fire support. Heavy support can provide this well needed support for your assaults. This article will be about how heavy support can really improve your battles with your Warhammer 40k Space Wolves. So grab your missile launcher and let’s go.

The first way that heavy support can help your Space Wolves army, is fire support. If your going to assault an enemy unit in close combat, you should probably weaken any enemy squads around it. It will keep your friendly squad from taking as much fire the next turn and will give you more of a chance to survive once your initial close combat is over. Tanks are great for this because if you can place it right, they won’t have anything nearby that can penetrate it’s armor. Always be aware of enemy heavy weapons and armor penetration weapons like melta guns, when using tanks.

Another way that heavy support can help your Space Wolves army, is taking out enemy transports. This is pretty important, especially in the first couple turns of the game. This in turn will protect your other heavy support from being overwhelmed by enemy infantry. This will allow you to engage the enemy with more mobility. You still have all your rhino’s operational at this point right? Taking out enemy transports will greatly decrease your enemy’s mobility and make it harder for him to capture or contest objectives in later turns.

The last way that heavy support can help your Warhammer Space Wolves army, is taking out their elite units. Units such as terminators and Nobz can present a real problem. One way to deal with them is lots of heavy weapons. Sometimes it may be better to switch your long fangs fire so they can hit a vehicle and those ork nob bikers that are about to charge next round. These units can hurt if they can get to you. It’s best to mow them down in piece meal before then. I usually concentrate a little more on elites once some transports of theirs are destroyed. But it all depends on the situation.

In summary, heavy support will help you in every game you use them in. Whether you want a predator tank or a squad of long fangs, heavy support is extremely important to your Space Wolves. Anytime that I’ve played without some heavy support I’ve payed the price. So learn how your heavy support can help you and it will help you become that much better of a wolflord.

Buy Space Wolves models and more over at the Greyarmored Webstore